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No sprint button, running speed is dependent on how far you push the left analog stick.As you fight, an adrenaline gauge fills up, and when both attack buttons are pressed powerful attacks are unleashed.Attack buttons are the right shoulder and trigger.Much more in depth ability graph with 3 paths - Seer, Warrior, and Hunter.Puzzles are back but more challenging and less switches.You can no longer one hit enemies that are more powerful than you with your hidden blade.You can add blocked arrows to your inventory.There are legendary items to loot in the game.This lets players improve specific parts of gear by crafting materials. Customising your gear doesn’t impact stats, however a new gear system is in place.Eagle vision is a subtle pulse that highlights objects not enemies.There’s a brand new fighting system that’s is more hit-box driven, probably taking inspiration from fighting games.Levelling up is akin to RPGs with a level cap of 40 and skill points too.Smarter AI, multiple guards will charge at you and will not take turns to attack.Almost everything is climable and parkour is even more fluid.No radar, game uses Skyrim-esque compass.Still, it was great to see a game running on the new hardware, even if it's ultimately too soon to make anything close to a final verdict." It is important to note that both versions of the game are still being optimised, so what we experienced might not be the final product. Ubisoft said it got the game running within weeks of receiving their development kits, which speaks to the ease at which developers may be able to get their games ported to Scorpio. The monitor was fairly small, so unless we pressed our faces against its glass, we'd be hard-pressed to notice a tremendous difference from the standard version we'd been playing earlier. Other than that, it was difficult to see a huge improvement in our demo. On Scorpio, the frame rate felt more consistent, even at 4K resolutions. On PC, our demo was running at a fairly steady 30fps. "Assassin's Creed Origins is among the first games to support Microsoft's new Scorpio console, and we got some hands-on time with it to see if the game is noticeably improved on the more powerful hardware.
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It's unclear if the PS4 Pro would be able to do the same. This means you can expect to play it native 4K resolution, although the frame rate is yet to be ascertained. It seems that Assassin's Creed Origins has been built for Xbox One X. Assassin's Creed Origins Xbox One X optimisations
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With that in mind, here’s a comprehensive list of everything we know about the next game in the series compiled from the leaks on Reddit and NeoGAF, which more or less adds up to what we saw of the game after Ubisoft's E3 2017 conference.